There's More Than One Way to Give Someone a Jacket

Gift Certificates, Credits, Points - We handle rewards many different ways

Credits, codes, points, and more — your company store can handle rewards about six different ways. The right one is whichever matches how you already work.

Somewhere right now, a group of perfectly capable people is stuck on a question that sounds like it should take five minutes: how do we pay for this?

The merch isn't the hard part. The hard part is who's covering it, who gets how much, who has to sign off, and what happens when somebody's cart lands eleven dollars over their budget.

Here's the good news, and the whole point of this post: there isn't one right answer, and you don't have to invent one. A QuickBrand company store handles credits, rewards and employee discounts several different ways. The trick isn't finding the best one. It's finding the one that fits the way your company already runs.

A quick tour of the menu

Store credits. You set a value and put it on someone's account, or hand them a code. They shop, it comes off the total, and whatever's left sits there for next time. Nothing expires. This is the workhorse for annual allowances — $250 for office staff, $350 for the field crew, issued once and forgotten about.

Promo codes. Less a balance, more an offer. Point one at specific products, pair a discount with free shipping, give it a deadline. It's a single-use deal, which is exactly what you want for a launch, a campaign, or a nudge toward the new logo.

Redemption Codes. Just pick your items and give your team a code. They enter the code, make their choice, and we handle the rest. These work great both for one-time events and ongoing programs.

Points. In addition to full featured company stores, we run point-based redemption programs. Virtual currencies obscure item prices and give you a wider range of products, including non-branded retail premiums.

Bill my department. Straight to the company account, with a PO number, department or cost center collected at checkout and an approval queue in front of it if you want one.

Just a credit card. Sometimes the whole perk is access: your catalog, your pricing, people buying their own gear with their own money. Plenty of companies cover shipping and call it a day.

The question behind the question

Pick whichever of those sounded right. Now here's what actually determines whether your program works: who's allowed to use it?

Every one of these can be locked to a group. Leadership bills the company; everyone else pays their own way. Field crews see the hi-vis and the outerwear; the office sees the polos. New hires get a welcome credit the day they start, and nobody else can touch it.

Same for the guardrails. Orders over a certain amount can stop for approval. Certain products can be blocked on one payment method and waved through on another. If finance needs a cost center on every invoice, we ask for it at checkout instead of chasing it afterward.

You don't have to pick just one

Here's the part people are usually surprised by: most stores run several of these side by side.

A typical setup: office staff get an annual clothing credit. Field employees get a bigger one, because they go through gear faster. Leadership can bill the company for client gifts. Everyone can buy extra on their own card whenever they feel like it. And when a new logo rolls out, a promo code goes to the whole company with free shipping and a thirty-day fuse.

That's one store. One catalog, one checkout, one link to remember. The complexity lives in the setup, where it belongs, and not in your inbox.

So which one is yours?

We don't know yet. That's not a dodge — it depends on how you budget, who approves what, whether finance wants an invoice or a credit card, and whether your people should see dollars or points.

Drop us a line and tell us about your goals. We’ll help you find the right fit for you and your needs and work with you to get it launched for your team.

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Who Gets In? Controlling Access to Your QuickBrand Store